About

Much more than developing games.

At ConexControl we believe that the best games are those that awaken emotions, create memories, and make the player want to come back.

We are an independent Brazilian studio dedicated to developing interactive experiences, combining technology, creativity, and narrative to transform ideas into living, unforgettable worlds.

Each project represents a new challenge, a new story, and a new opportunity to surprise those who play.

Behind ConexControl

Creating games has always been a dream. Building worlds that people never forget is the goal.

Joaquim Firmino

Founder and Developer

I have been a software developer for several years and had the opportunity to work on large-scale projects during my time at Luizalabs (Magazine Luiza), working on the development of systems used daily by thousands of people. This experience allowed me to evolve not only as a programmer, but also in how I plan, structure, and deliver high-quality products.

Despite his established career in software development, there was always a personal goal that spoke louder: creating games.

It was from this desire that the ConexControl Game Studio, an independent studio created to turn ideas into experiences that move, challenge, and leave a lasting impression on players.

Currently, I am developing two projects that represent different visions of what I believe a game can provide.

Haunted Brazil it is a psychological horror franchise inspired by Brazilian folklore, which transforms popular legends and stories into engaging experiences focused on narrative, atmosphere, and mystery.

Already Nephi: The Exodus it takes a completely different direction: a third-person survival adventure inspired by Nephi's journey, combining exploration, crafting, progression, and narrative in a rich and challenging world.

Although they belong to different genres, both share the same philosophy: creating memorable experiences, with attention to detail, technical quality, and stories that stay in players' memories long after the final credits.

My goal is to build, step by step, a studio recognized for the quality of its projects and for the passion poured into every line of code, every environment, and every character created.

A ConexControl Game Studio It is just beginning.

And these are just the first stories.

If you'd like to learn more about these projects and follow their progress, visit the section Games. There I share the development, news, and the universes being built by ConexControl Game Studio.

Great games are not born by chance. They are built line by line, idea by idea, and detail by detail.

Joaquim Firmino Neto

Indie Developer